Interactive screenspace fragment rendering for direct illumination from area lights using gradient aware subdivision and radial basis function interpolation

Interactive rendering of direct illumination from area lights in virtual worlds has always proven to be challenging. In this paper, we propose a deferred multi-resolution approach for rendering direct illumination from area lights. Our approach subdivides the screenspace into multi-resolution 2D-fra...

Бүрэн тодорхойлолт

Номзүйн дэлгэрэнгүй
Үндсэн зохиолчид: Koa, Ming Di, Johan, Henry, Sourin, Alexei
Бусад зохиолчид: School of Computer Science and Engineering
Формат: Journal Article
Хэл сонгох:English
Хэвлэсэн: 2018
Нөхцлүүд:
Онлайн хандалт:https://hdl.handle.net/10356/87987
http://hdl.handle.net/10220/44508