Gamification : influencing value-perception of target behaviors

Existing scholarship of gamification has covered the effectiveness of different types of game design elements in specific applications. There is a need to understand why gamification may be capable of fulfilling these applications’ goals and how effective gamified experiences can be created or facil...

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Bibliographic Details
Main Authors: Hsueh, Vivian Hua Chen, Tan, Ryan Rui Yang
Other Authors: Wee Kim Wee School of Communication and Information
Format: Journal Article
Language:English
Published: 2018
Subjects:
Online Access:https://hdl.handle.net/10356/89926
http://hdl.handle.net/10220/46416
http://ceur-ws.org/Vol-1857/