Triangular mesh deformation via edge-based graph
Mesh deformation is an important mesh editing process which provides a convenient way to modify a given mesh to meet various design requirements. Most of the existing mesh deformation methods establish their formulations in the primal vertex-based domain and are expected to produce globally smooth a...
Main Authors: | , , , |
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其他作者: | |
格式: | Journal Article |
語言: | English |
出版: |
2013
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主題: | |
在線閱讀: | https://hdl.handle.net/10356/97371 http://hdl.handle.net/10220/13137 |