Triangular mesh deformation via edge-based graph

Mesh deformation is an important mesh editing process which provides a convenient way to modify a given mesh to meet various design requirements. Most of the existing mesh deformation methods establish their formulations in the primal vertex-based domain and are expected to produce globally smooth a...

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書目詳細資料
Main Authors: Wang, Kai, Zheng, Jianmin, Seah, Hock Soon, Ma, Yuewen
其他作者: School of Computer Engineering
格式: Journal Article
語言:English
出版: 2013
主題:
在線閱讀:https://hdl.handle.net/10356/97371
http://hdl.handle.net/10220/13137