PENGGUNAAN GERAK DAN ISYARAT TANGAN SEBAGAI ANTARMUKA PADA APLIKASI PERANGKAT BERGERAK
Human-computer interaction always evolves over time. It was began from interaction using command line interface, now has transformed into two-dimensional graphical interface which become standard interface in general computers. Despite of that, human-computer interaction is still evolving into a mor...
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Format: | Thesis |
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[Yogyakarta] : Universitas Gadjah Mada
2014
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