Gamification Methods of Game-Based Learning Applications in Medical Competence: A Systematic Literature Review
E-learning implementation can overcome many problems of learning process such as distance, time, and cost. For example, in companies, e-learning can increase the knowledge of employee. E-learning also can be used to improve skills for medical personnel that are important in health care education. Ga...
Main Authors: | , , |
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Format: | Conference or Workshop Item |
Language: | English |
Published: |
2022
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Subjects: | |
Online Access: | https://repository.ugm.ac.id/278974/1/Gamification_Methods_of_Game-Based_Learning_Applications_in_Medical_Competence_A_Systematic_Literature_Review.pdf |