Gamification Methods of Game-Based Learning Applications in Medical Competence: A Systematic Literature Review

E-learning implementation can overcome many problems of learning process such as distance, time, and cost. For example, in companies, e-learning can increase the knowledge of employee. E-learning also can be used to improve skills for medical personnel that are important in health care education. Ga...

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Bibliographic Details
Main Authors: Hamdi, Lazuardi Fatahilah, Hantono, Bimo Sunarfri, Permanasari, Adhistya Erna
Format: Conference or Workshop Item
Language:English
Published: 2022
Subjects:
Online Access:https://repository.ugm.ac.id/278974/1/Gamification_Methods_of_Game-Based_Learning_Applications_in_Medical_Competence_A_Systematic_Literature_Review.pdf