Motivation and Engagement of Final-Year Students When Using E-learning: A Qualitative Study of Gamification in Pandemic Situation
The COVID-19 pandemic has changed how the education system operates. The shift from face-to-face learning to online learning generated many problems, including decreasing students’ motivation and engagement. Gamification has been used as one of the solutions to overcome the problem of low motivation...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI
2022
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Subjects: | |
Online Access: | https://repository.ugm.ac.id/282055/1/Rahayu%20et%20al.%20-%202022%20-%20Motivation%20and%20engagement%20of%20final-year%20students%20w.pdf |