A smartphone-based adaptive learning approach to gamified clinical training in low-income countries
Of the estimated 2.9 million neonatal lives that are lost each year globally, Sub-Saharan Africa (SSA) has the highest overall risk of death within the first 24 hours of life, accounting for 37% of global deaths. Severe workforce shortages, coupled with a health workforce skill imbalance and maldist...
Autor principal: | Tuti, T |
---|---|
Otros Autores: | Paton, C |
Formato: | Tesis |
Lenguaje: | English |
Publicado: |
2020
|
Ejemplares similares
-
Building a learner model for a smartphone-based clinical training intervention in a low-income context: a pilot study
por: Tuti, T, et al.
Publicado: (2019) -
A Gamified Smartphone-Based Intervention for Depression: Randomized Controlled Pilot Trial
por: Christian Aljoscha Lukas, et al.
Publicado: (2021-07-01) -
Gamifying CBT to deliver emotional health treatment to young people on smartphones
por: Grant I. Christie, et al.
Publicado: (2019-12-01) -
Troubadour: A Gamified e-Learning Platform for Ear Training
por: Matevz Pesek, et al.
Publicado: (2020-01-01) -
Gamifying learning for learners
por: Christo Dichev, et al.
Publicado: (2020-10-01)