Positive harmony transformations and equilibrium selection in two-player games
Game harmony is a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs. It can be used to predict cooperation in two-player games. We show how, for large enough positive harmony transformations o...
Main Author: | |
---|---|
Format: | Working paper |
Published: |
University of Oxford
2004
|