Integrating ACT-R cognitive models with the Unity game engine

The main aim of the chapter is to describe how cognitive models, developed using the ACT-R cognitive architecture, can be integrated with the Unity game engine in order to support the intelligent control of virtual characters in both 2D and 3D virtual environments. ACT-R is a cognitive architecture...

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Bibliographic Details
Main Authors: Smart, P, Scutt, T, Sycara, K, Shadbolt, N
Other Authors: Turner, J
Format: Book section
Published: IGI Global 2016