Time spent playing video games is unlikely to impact well-being

Video games are a massively popular form of entertainment, socializing, cooperation and competition. Games' ubiquity fuels fears that they cause poor mental health, and major health bodies and national governments have made far-reaching policy decisions to address games’ potential risks, despit...

पूर्ण विवरण

ग्रंथसूची विवरण
मुख्य लेखकों: Vuorre, M, Johannes, N, Magnusson, K, Przybylski, AK
स्वरूप: Journal article
भाषा:English
प्रकाशित: The Royal Society 2022