Partially observable game-theoretic agent programming in Golog
In this paper, we present the agent programming language POGTGolog (Partially Observable Game-Theoretic Golog), which integrates explicit agent programming in Golog with game-theoretic multi-agent planning in partially observable stochastic games. In this framework, we assume one team of cooperative...
Principais autores: | , |
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Formato: | Journal article |
Idioma: | English |
Publicado em: |
Elsevier
2020
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