Partially observable game-theoretic agent programming in Golog

In this paper, we present the agent programming language POGTGolog (Partially Observable Game-Theoretic Golog), which integrates explicit agent programming in Golog with game-theoretic multi-agent planning in partially observable stochastic games. In this framework, we assume one team of cooperative...

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Bibliographic Details
Main Authors: Finzi, A, Lukasiewicz, T
Format: Journal article
Language:English
Published: Elsevier 2020