Object-oriented design for excavation simulation programming
It is relatively unfashionable either to discuss the details of programming languages for archaeology, or even to imply that the average archaeologist needs to have any concept of what a programming language is. On the one hand, it is argued, any program can be written in any language, and arguments...
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Tempus Reparatum
1992
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_version_ | 1797076905704292352 |
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author | Barroca, L Rahtz, S |
author2 | Lock, G |
author_facet | Lock, G Barroca, L Rahtz, S |
author_sort | Barroca, L |
collection | OXFORD |
description | It is relatively unfashionable either to discuss the details of programming languages for archaeology, or even to imply that the average archaeologist needs to have any concept of what a programming language is. On the one hand, it is argued, any program can be written in any language, and arguments about which language to use are the province of the theoretical computer scientist; on the other hand, there are few applications which still need 'low-level' programming. The proceedings of the Computer Applications in Archaeology conference seem for some years to have eschewed even the discussion of database technology which was such a feature of earlier volumes. Why resurrect the language debate in the 1990s? |
first_indexed | 2024-03-07T00:10:15Z |
format | Conference item |
id | oxford-uuid:78fa9295-b21c-4709-807c-6cb0d8deb67d |
institution | University of Oxford |
last_indexed | 2024-03-07T00:10:15Z |
publishDate | 1992 |
publisher | Tempus Reparatum |
record_format | dspace |
spelling | oxford-uuid:78fa9295-b21c-4709-807c-6cb0d8deb67d2022-03-26T20:34:22ZObject-oriented design for excavation simulation programmingConference itemhttp://purl.org/coar/resource_type/c_5794uuid:78fa9295-b21c-4709-807c-6cb0d8deb67dSymplectic Elements at OxfordTempus Reparatum1992Barroca, LRahtz, SLock, GMoffett, JIt is relatively unfashionable either to discuss the details of programming languages for archaeology, or even to imply that the average archaeologist needs to have any concept of what a programming language is. On the one hand, it is argued, any program can be written in any language, and arguments about which language to use are the province of the theoretical computer scientist; on the other hand, there are few applications which still need 'low-level' programming. The proceedings of the Computer Applications in Archaeology conference seem for some years to have eschewed even the discussion of database technology which was such a feature of earlier volumes. Why resurrect the language debate in the 1990s? |
spellingShingle | Barroca, L Rahtz, S Object-oriented design for excavation simulation programming |
title | Object-oriented design for excavation simulation programming |
title_full | Object-oriented design for excavation simulation programming |
title_fullStr | Object-oriented design for excavation simulation programming |
title_full_unstemmed | Object-oriented design for excavation simulation programming |
title_short | Object-oriented design for excavation simulation programming |
title_sort | object oriented design for excavation simulation programming |
work_keys_str_mv | AT barrocal objectorienteddesignforexcavationsimulationprogramming AT rahtzs objectorienteddesignforexcavationsimulationprogramming |