Students' experiential motives and intention to play online games
This study aims to examine the linkages between students' multi-dimensional experiential motives and intention to use online games. The study uses convenience sampling technique for sample selection of 210 respondents. Their participation was purely voluntary. Social affiliation was found as th...
Main Authors: | Fung, Pang ka, Tan, Huan Shee, Thilagawathy Sankaran, Ravin Nagarajan, Chan, Mary Siew Choo, Aydawaty Mohd Ali |
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Format: | Chapter In Book |
Language: | English |
Published: |
IGI Global
2016
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Subjects: | |
Online Access: | https://eprints.ums.edu.my/id/eprint/20079/1/Students%20experiential%20motives%20and%20intention%20to%20play%20online%20games.pdf |
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