Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game

Digital gaming industry grows very fast and it becomes one of the most profitable industries since last decade. A good game is very profitable. Hence, the developers are trying hard to include Artificial Intelligence (AI) technologies for generate better game to attract more players, especially for...

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Tác giả chính: Chang, Kee Tong
Định dạng: Luận văn
Ngôn ngữ:English
English
Được phát hành: 2015
Truy cập trực tuyến:https://eprints.ums.edu.my/id/eprint/26670/1/24%20PAGES.pdf
https://eprints.ums.edu.my/id/eprint/26670/2/FULLTEXT.pdf