Exploring multimodal literacy through digital gameplay and analysis---Chinese adolescents’ learning experience

Purpose: Academic discourse underscores the potential of digital gameplay in facilitating adolescents' acquisition of multimodal literacy. Despite the enduring appeal of digital games among this demographic, their pedagogical merits remain predominantly overlooked and underutilized. Thus, this...

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Bibliographic Details
Main Authors: Shen, Yanan, Ab Jalil, Habibah, Jamaluddin, Rahimah
Format: Article
Language:English
Published: Ani Publishing 2024
Online Access:http://psasir.upm.edu.my/id/eprint/113484/1/113484.pdf