Exploring multimodal literacy through digital gameplay and analysis---Chinese adolescents’ learning experience
Purpose: Academic discourse underscores the potential of digital gameplay in facilitating adolescents' acquisition of multimodal literacy. Despite the enduring appeal of digital games among this demographic, their pedagogical merits remain predominantly overlooked and underutilized. Thus, this...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Ani Publishing
2024
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Online Access: | http://psasir.upm.edu.my/id/eprint/113484/1/113484.pdf |