Improving non-uniform rational B-Splines knot removal with particle swarm optimization
Data reduction and shape accuracy are two things that come in mind when it comes to computer graphics research. One such algorithm used is Non-Uniform Rational B-splines (NURBS). The method used to reduce data in NURBS is via knot removal, which relies on an error tolerance value. This paper propose...
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Format: | Conference or Workshop Item |
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2009
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