The potential use of augmented reality in gamification

The use of augmented reality (AR) and gamification in various fields is currently gaining popularity for its capability in engaging users.Gamification is a term that defines the use of game-based elements, such as game mechanics, aesthetics, dynamics, and game thinking in the non-game context envir...

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Bibliographic Details
Main Authors: Mohamed Noor, Nurtihah, Yusoff, Fakhrul Hazman, Yussof, Rahmah Lob, Ismail, Marina
Format: Conference or Workshop Item
Language:English
Published: 2015
Subjects:
Online Access:https://repo.uum.edu.my/id/eprint/15540/1/PID048.pdf