A six point solution for structure and motion
The paper has two main contributions: The first is a set of methods for computing structure and motion for m ≥ 3 views of 6 points. It is shown that a geometric image error can be minimized over all views by a simple three parameter numerical optimization. Then, that an algebraic image error can be...
Những tác giả chính: | , , , |
---|---|
Định dạng: | Conference item |
Ngôn ngữ: | English |
Được phát hành: |
Springer
2003
|