Mechanism Design With Approximate Player Types

We investigate mechanism design when the players do not exactly know their types, but have instead only partial information about them.

Bibliographic Details
Main Authors: Chiesa, Alessandro, Micali, Silvio, Zhu, Zeyuan Allen
Other Authors: Silvio Micali
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/1721.1/61008